How can I use a sprite class argument in Pygame as a keyword argument in pygame.Surface.get_rect()?
How can I use a sprite class argument in Pygame as a keyword argument in pygame.Surface.get_rect()? Question: I’m trying to create a sprite class that I can assign its size, color, coordinates, and group to. Here’s how it looks like: import pygame, sys from pygame.locals import * RED = (255,0,0) class MapObject(pygame.sprite.Sprite): def __init__(self, size, …