UDP Client/Server Socket in Python

Question:

I’m new to python and sockets and am trying to write an echoing client/server socket. I have written the server so that 30% of the packets are lost. I programmed my client to timeout after one second since the packet could be lost. However, whenever I run my client socket, my output is 100% REQUEST TIMED OUT. I’m assuming I’m getting this output because my server is never receiving the message. I’ve looked over my code multiple times and cannot figure out why I am constantly getting this output. Below is my code for my server and client sockets. Any help would be appreciated.

Server Socket:

 # We will need the following module to generate randomized lost packets
    import random
    from socket import *

    # Create a UDP socket
    # Notice the use of SOCK_DGRAM for UDP packets
    serverSocket = socket(AF_INET, SOCK_DGRAM)

    # Assign IP address and port number to socket
    serverSocket.bind(('', 12000))

    while True:
        # Generate random number in the range of 0 to 10
        rand = random.randint(0, 10)

        # Receive the client packet along with the address it is coming from
        message, address = serverSocket.recvfrom(1024)

        # Capitalize the message from the client
        message = message.upper()

        # If rand is less is than 4, we consider the packet lost and do notrespond
        if rand < 4:
            continue

        # Otherwise, the server responds
        serverSocket.sendto(message, address) 

Client Socket:

import time
from socket import *

pings = 1

#Send ping 10 times 
while pings < 11:  

    #Create a UDP socket
    clientSocket = socket(AF_INET, SOCK_DGRAM)

    #Set a timeout value of 1 second
    clientSocket.settimeout(1)

    #Ping to server
    message = 'test'

    addr = ("127.0.0.1", 12000)

    #Send ping
    start = time.time()
    clientSocket.sendto(message, addr)

    #If data is received back from server, print 
    try:
        data, server = clientSocket.recvfrom(1024)
        end = time.time()
        elapsed = end - start
        print data + " " + pings + " "+ elapsed        

    #If data is not received back from server, print it has timed out  
    except timeout:
        print 'REQUEST TIMED OUT'

    pings = pings - 1
Asked By: user3335367

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Answers:

I tested your code, and it works as expected on my machine. Your issue might not be your code. It could be a firewall or something else blocking all the packets on the loopback interface (127.0.0.1). Depending on your operating system, try testing with a packet monitor like Wireshark.

Also, here are a few suggestions on how to improve your code to be more Pythonic:

Server

import random
import socket

server_socket = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
server_socket.bind(('', 12000))

while True:
    rand = random.randint(0, 10)
    message, address = server_socket.recvfrom(1024)
    message = message.upper()
    if rand >= 4:
        server_socket.sendto(message, address)

Client

import time
import socket

for pings in range(10):
    client_socket = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
    client_socket.settimeout(1.0)
    message = b'test'
    addr = ("127.0.0.1", 12000)

    start = time.time()
    client_socket.sendto(message, addr)
    try:
        data, server = client_socket.recvfrom(1024)
        end = time.time()
        elapsed = end - start
        print(f'{data} {pings} {elapsed}')
    except socket.timeout:
        print('REQUEST TIMED OUT')
Answered By: bsa

Here is an alternative with asyncio.

import asyncio
import random

class EchoServerProtocol:
    def connection_made(self, transport):
        self.transport = transport

    def datagram_received(self, data, addr):
        message = data.decode()
        print('Received %r from %s' % (message, addr))
        rand = random.randint(0, 10)
        if rand >= 4:
            print('Send %r to %s' % (message, addr))
            self.transport.sendto(data, addr)
        else:
            print('Send %r to %s' % (message, addr))
            self.transport.sendto(data, addr)


loop = asyncio.get_event_loop()
print("Starting UDP server")

# One protocol instance will be created to serve all client requests
listen = loop.create_datagram_endpoint(
    EchoServerProtocol, local_addr=('127.0.0.1', 12000))
transport, protocol = loop.run_until_complete(listen)

try:
    loop.run_forever()
except KeyboardInterrupt:
    pass

transport.close()
loop.close()
Answered By: Fastidious
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