Unity animation (.anim) to 3ds max

Question:

I would like to know if 3ds max supports Unity’s animation file .anim? I am trying to create like a program that makes it easier to animate and then you can get that animation file and import it to 3ds max. I have an idea to make a unity WRITE the python script of an animation but there should be an easier way of doing that.

Is there any way of importing animation from unity3d to 3ds max? Maybe we could convert .anim to some other extensions that 3ds max supports.

Looking forward to hear your ideas. Thank you.

Asked By: YGreater

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Answers:

yes, you can export unity animations to 3ds max. You can even do multiple at once using a so-called FBX file.

Answered By: aBs0LuTe_

You need to install a package called FBX exporter from package manager in Unity. Then you can export your models with animations as an FBX file which can be used in 3ds max. You can check out this guide if you are not sure how to use FBX exporter.

Answered By: Vionix