arcball

PyOpenGL transforming view coordinates into object coordinates for ArcBall navigation

PyOpenGL transforming view coordinates into object coordinates for ArcBall navigation Question: I am following this tutorial for arcball navigation in 3d: https://en.wikibooks.org/wiki/OpenGL_Programming/Modern_OpenGL_Tutorial_Arcball I managed to perform all the steps and the navigation works but I cant seem to comprehend last step in tutorial: An extra trick is converting the rotation axis from camera coordinates to …

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