vao

Draw multiple objects using VBOs with PyQt5 and OpenGL?

Draw multiple objects using VBOs with PyQt5 and OpenGL? Question: I am trying to render multiple objects in pyopengl using pyqt5. After following tutorials I created a 3D mesh which uploads a wavefront obj file and renders it with texture. This worked for me: class Model: def __init__(self, file_name, texture_name): self.object = ObjectLoader() self.object.load_model(file_name) //creating …

Total answers: 1